| add_resource_directory(const std::string &directory) | bib::AssetManager< T > | [inline] |
| AssetManager() | bib::AssetManager< T > | [inline] |
| assets_ | bib::AssetManager< T > | [protected] |
| creer_ressource(const std::string &path, bool *succes)=0 | bib::AssetManager< T > | [protected, pure virtual] |
| delete_asset(const T &asset) | bib::AssetManager< T > | [inline] |
| delete_asset(const int id) | bib::AssetManager< T > | [inline] |
| get_asset(const int ID) | bib::AssetManager< T > | [inline] |
| get_iterator() | bib::AssetManager< T > | [inline] |
| is_loaded(const int ID) | bib::AssetManager< T > | [inline] |
| load_asset(int ID, const std::string &filename) | bib::AssetManager< T > | [inline] |
| remove_resource_directory(const std::string &directory) | bib::AssetManager< T > | [inline] |
| resource_directories_ | bib::AssetManager< T > | [protected] |
| ~AssetManager() | bib::AssetManager< T > | [inline, virtual] |
1.7.1