add_resource_directory(const std::string &directory) | bib::AssetManager< T > | [inline] |
AssetManager() | bib::AssetManager< T > | [inline] |
assets_ | bib::AssetManager< T > | [protected] |
creer_ressource(const std::string &path, bool *succes)=0 | bib::AssetManager< T > | [protected, pure virtual] |
delete_asset(const T &asset) | bib::AssetManager< T > | [inline] |
delete_asset(const int id) | bib::AssetManager< T > | [inline] |
get_asset(const int ID) | bib::AssetManager< T > | [inline] |
get_iterator() | bib::AssetManager< T > | [inline] |
is_loaded(const int ID) | bib::AssetManager< T > | [inline] |
load_asset(int ID, const std::string &filename) | bib::AssetManager< T > | [inline] |
remove_resource_directory(const std::string &directory) | bib::AssetManager< T > | [inline] |
resource_directories_ | bib::AssetManager< T > | [protected] |
~AssetManager() | bib::AssetManager< T > | [inline, virtual] |